Skip to main content

Posts

Showing posts with the label worlds

No Man's Sky

Yesterday, after three years of development, hype and disappointment chasing every footstep along the way, the video game No Man's Sky was released. Looming Planet by Morgan Crooks (2016 - taken from No Man's Sky) I first encountered this game while researching a short story based - in small part - on procedural generation. I was flabbergasted when I saw the trailer, imagining the possibilities of a universe entirely created by the application of complex algorithms - every planet, every mountain and valley, every plant and animal. If the trailer released at that point hadn't been so convincing and frankly awe-inspiring, I'm not sure I would have credited its existence. Now over a year later, I have it in my hands. Is this a good game? That's a tough question. If your idea of a game is something like Call of Duty, Madden Football or Dark Souls, than this isn't going to be a game for you. There are threats and a story that sort of pushes the player forward fr...