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Showing posts from October, 2013

Glitch War

A curious thing happened to me the other day while playing a race on Grand Theft Auto: Online. I experienced a true vision of hell. I took up the game a few weeks ago and once the online component of the game opened up, I plunked down my $60 for the chance to race improbable vehicles around a fictional Los Angeles. For the most part the game is fun, although I have experienced many of the same problems reported by others: the lagging, the strange system crashes, and the legions of griefers. Basically the underlying problem of GTA: Online is one of demographics. The same people for the most part online are the people I encountered during my year-long stint in Call of Duty. Aggressive, humorless, and eager to kill anything that moves. The point of a FPS is to kill as many people as possible in the shortest period of time. The point of GTA: Online is somewhat more diffuse. You can certainly play it as a shooter, joining a deathmatch or one of the more violent missions, but there's a